The objective of MathCraft is to build a Personalized Assistant for Learning that will increase a student’s knowledge by acting as a peer who needs help learning math. It has evolved into a 3D Science-Fiction Adventure Video Game designed specifically to reinforce 6th grade math and science concepts. The student can often overcome an in-game challenge by helping the main character, an avatar named Elle, model a math problem. The game is built on the artificial intelligence system, Cyc, which watches and learns from the student’s actions and makes changes to Elle’s mental models based on those actions. Students are therefore able to spend more time focusing on teaching Elle areas where they have the most difficulty. A dashboard monitors class, individual progress, and performance so teachers can easily target areas of the curriculum that need emphasis.
For more detailed information about the MathCraft project, be sure to visit the dedicated MathCraft site.
Go to Project Site